![]() ![]() However it ended up overturning these decisions amidst strong consumer feedback. We’ve seen this in 2008 with Assassin’s Creed for PC, and in 2011’s Driver: San Francisco. ![]() This isn’t the first time Ubisoft has forced a persistent Internet connection in single-player experiences. Players will need to be connected to the Internet at all times to play For Honor,” the company admitted on the game's official forums. Some elements of progression, which is hosted online, are shared across story and multiplayer modes. "We can confirm that For Honor is an always online experience. This could be a deal-breaker for many people. Ubisoft has decided to make For Honor require a persistent Internet connection, even in single-player.
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